Heroes of Might and Magic is the one of the most famous and most interesting cycle in a history of computer games. Generations of players were raised by next parts of this legend - until now, many of them remember epic battles, beautiful landscapes and their powerful, unbeaten heroes. So it's hard to be surprised, that this series has many of fans, waiting for the next episodes of the story.
Might & Magic: Heroes VI introduces many new things into the series - those little ones, and those huge also. Amount of changes and simplifications reversed Heroes interface - it's become more clearer. Paradoxically, many fans of previous parts could feel a little lost.
Guide is made not only for veterans, but also for the beginning gamers. Any user, no matter how (not)experienced, will find here a piece of advices, which helps him win every battle and campaign.
Guide's content
Prologue - extensive describe of the prologue with all quests and alternative solutions.
Cities - their types and possibility of development, connections between buildings, converting them and suggested path of progress.
Unites - recrutation and balancing between them, optimalising using common pool of an army.
Resources - their types and usefulness, from where get them and how spent, looting and sabotaging mines, areas of control.
Exploration - types of terrain, movement points and their modifiers, order of discovering new lands.
Buildings on the world map - list of all objects we can find during traveling through the Ashan.
Heroes - their characteristics, classes, attributes, development, blood and tear paths, abilities and spells.
Battles - rules, advices about normal battles and siegeing.
For user's comfort, we used many colors:
Blue - abilities and spells
Brown - unites
Green - buildings
Orange - items
References to maps are marked in such way: (Mx, y), where x is for a map number and y position on it. So denomination (M3, 2) tells, that on the third map you have to go to the place with number 2.
Maciej 'Czarny' Kozlowski
About Might & Magic: Heroes VI Game Guide
Author : Maciej 'Czarny' Kozlowski for gamepressure.com
Translator : Bartlomiej Lopatka
last update : May 25, 2016
Guide contains : 132 pages, 1154 images.
Use the comments below to submit your updates and corrections to this guide.
Hot Topics of Might & Magic: Heroes VI Game Guide
- 1st mission - In the Wake of Adversality M&M: Heroes VI Guide.
- 2nd mission - Towards the Within M&M: Heroes VI Guide.
- 3rd mission - The Blood-Dimmed Tide M&M: Heroes VI Guide.
- 4th mission - The Spider's Stratagem M&M: Heroes VI Guide.
- 3rd mission - The Barbarous Seven M&M: Heroes VI Guide.
Might & Magic: Heroes VI Video Game
- genre: Strategy
- developer: Black Hole Games
- publisher: Ubisoft
- platform: PC
- rated: PEGI: Age 12+ / ESRB: Teen
Might & Magic Heroes VI will take place in 564 YSD*, roughly some 400 years before Might & Magic Heroes V, at the time of the second Blood Moon Eclipse, and the Rise of Kha Beleth, the Demon Sovereign.
A legendary Archangel General, killed during the war of the Elder races, is resurrected. Under the cover of preparations for the upcoming Demon invasion, he plots to recover his powers and take control of Ashan while eradicating his ancient enemies. He underestimates, however, the power of the all-too-human Griffin dynasty..
Heroes VI tells the story of the Griffin dynasty, when they were still Dukes of the Holy Empire, and not yet sitting on the Imperial throne (like in Heroes 5 and Clash of Heroes). The Griffin Duchy is east of the Empire, a region that would correspond to the Slavic nations in our own world.
At the dynasty™s origins, The Griffin Duke Pavel* was a zealous servant of the Light and a trusted lieutenant of the Falcon Emperor. He met his demise defending his own duchy from a Demon host summoned by the dying wish of a desperate enemy. Pavel’s heroic last stand would ensure the survival of his son, Slava, who was only a boy at the time of these events.
Pavel™s sister Sveltana*, who had left her homeland to become a prominent Necromancer in the Seven Cities, was called back to act as regent to Slava and educate him in the ways of the Griffin.
Fifteen years and a war have past. Duke Slava of Griffin is now the father of five promising children. These are the main Heroes of the Heroes 6 campaign, and they will lead different factions to battle.
- Black Hole Games - Developer Website.
- Ubisoft - Publisher Website.
- Might & Magic: Heroes VI - Official Website.
Might & Magic: Heroes VI PC version System Requirements
Recommended: Core 2 Duo 2 GHz, 2 GB RAM, graphic card 1 GB (GeForce 8800 GTX or better), 8 GB HDD, Windows XP/Vista/7
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Might and Magic VI: The Mandate of Heaven for PC. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.
Edit9,999,999 Gold
When you find the location of the lost hoard of the obelisks, the treasure includes 250,000 gold. Open and close the location or chest it's at before leaving the location and the gold will increase by 250,000 gold pieces every time. Repeat until you have 9,999,999 gold pieces.
NOTE: This trick relies on a bug in version 1.0. It will not work in version 1.1 or later.
EditGet Weapons, Items, etc.
Some powerful enemies drop high-level items more frequently than others. In particular, Power Liches, Dragons and Veterans will drop an item 30% of the time.¿Save your game before checking a body and restore if a valuable item doesn't come up on the search.
EditTons of Experience
Go to the town of Kriegspire after doing the 9,999,999 gold trick. There is a well in town that takes 5,000 gold but gives 5,000 experience. Use that well over and over again until for each of your characters.
EditFree fly scroll
You can get a free fly scroll by going to the south wall of the bank in New Sorpigal. Note this relies on an error in version 3.1 or sooner
EditMaximum Use of Wands
Buy a wand and use it until the charge has only one left, then for the good use of that wand sell it afterwards. You used the wand down to it's last charge and you even got a great sum of gold!
EditTons of Experience 2
In the Hall of the Fire Lord Quest, when you FINISH the quest (removed all the curses), return to the Fire Lord, and you can repeatedly claim you completed the quest. Just keep clicking on 'Quest' over and over (you'll hear the Exp sound every time you click it). Keep doing this for about 5 to 10 minutes. I did it for 5 minutes and got 14 million experience. You can only do this ONCE, if you click Done, you can't go back.
Might And Magic 6 Druid Quests
EditFree Skill Points
In New Sorpigal, go to the stables. Next to the stables there is a covered wooden walkway. Inside the walkway there are 2 horseshoes. Use the horseshoes on a chacater to give them 2 skill points for each.
Might And Magic 6 Cheats
EditUse the 'Shrine of the Gods' more tham once
Go to the Shine of the Gods when two or three people in your group are dead. One of the living must have a healing spell. Go to turn-based mode near the shrine and heal one of the dead characters and when the monsters turn
click on the shrine and you get +20 to all your stats.